Nevada governor Brian Sandoval recently signed
a bill enabling regulators to adopt rules allowing slot machines to add a
skill-based element. The bill was proposed by the Association of Gaming
Equipment Manufacturers following a study examining the effect of technology on
gaming. Sandoval believes the games could appeal to a new generation of
visitors.
Attracting Millennial gamblers was a very hot topic at the
Southern Gaming Summit earlier this month. At a panel on Millennials, panelists
agreed that adding a skills-based element to slot machines could attract those
who are more familiar with video games or, more importantly, social gaming such
as Candy Crush. With Millennials spending an estimated 12 hours per week on
average on social gaming, it is widely expected that introducing aspects of social
gaming to slots would be highly attractive to the newest generation of
gamblers.
Earlier this year, the Borgata in New Jersey offered a free
throw-shooting competition. It was the first skills-based game to pass under
the New Jersey First law, which encourages the development of casino games
featuring social and skills-based elements. It was seen as highly successful,
bringing unique visitors to the Borgata from across the US.
Will we see skills-based games in our region anytime soon?
Not likely. Basically, each state determines whether to allow skills-based
competitions for cash prizes, and determines whether a game is based on skills
or chance with one
of several tests. Of the 40 states that allow gambling, only 3 states allow
games of chance – Nevada, Delaware, and New Jersey.
In southeastern states, where the
demographic skews more conservative, politicians are unlikely to risk
supporting, much less introducing, a bill to expand gambling. The southeastern
region will not lead the way -- however, if skills-based gaming becomes more
widely accepted across the US, look for the southeast to follow suit.
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